This method returns a specific binding for a box. This method takes as its
argument a property name (attribute or style) to serve as the binding target. If one
is not already active for that property a new binding is created. The binding is
made active via the connect() call.
See the dataBinding
documentation for more information.
function onSample()
{
var box = scene.getBoxById("myBox");
if (box)
{
var binding = box.getDataBinding("myBinding");
if (binding)
{
shell.print("Bind type = " + binding.bindType);
}
}
}