This property sets and gets the id of the binding that is used to identify the binding from
other bindings. Giving a binding an id is not
required so in some cases this property may be empty.
function onSample()
{
var box = scene.getBoxById("myBox");
if (box)
{
var binding = box.getBindingById("myBindingId");
if (binding)
{
shell.print("Bind id = " + binding.id);
}
}
}