method addResource

bool addResource(resource resourceObject);

Argumente

Zurückgegebener Wert

This method adds a resource to this library.
                    
var factory = shell.factory;
var bmp = (factory) ? factory.createBitmap("myBmp", "../content/img1.png", scene) : null;
if (bmp)
{
    var lib = scene.library;
    if (lib)
    {
        lib.addResource(bmp);
    }
}